We have all heard the internet clamoring that Vehicles have been hit by the NERF bat in 6th. This is both true and false for more reasons than I will describe here. Today I will describe cover and what it means for vehicles in 6th edition as it has changed in many different ways.
First lets look at the cover rules on pages 74 and 75, most importantly the first bullet:
At least 25% of the facing of the vehicle that is bring targeted (its front, side, or rear) needs to be hidden by intervening terrain or models from the point of view of the firer for the vehicle to be in cover.
Lets take a few looks at 25%being covered:
We see that the Aegis can easily hide 25% of a rhino and it provides a 4+ cover save to boot. So a 50 point investment gets your vehicles good cover.
Now lets look at my favorite part of the text I referenced above:
At least 25% of the facing of the vehicle that is bring targeted (its front, side, or rear) needs to be hidden by intervening terrain or models from the point of view of the firer for the vehicle to be in cover.
Lets explore this now
In this picture, the Interceptor has a clear view of the side armor. In 5th, this would mean that the tank had no cover, however, this is 6th. All we can consider is the facing being shot.
In this second picture the side armor is is blocked out in blue, giving us a visual aid to show us only the front armor which is clearly 25% obscured.
Next we need to take a look at how Armor Facing works in 6th compared to 5th.
Lets start with the 5th Edition Armor Facing Diagram.
5th Edition Vehicle Facing Diagram
In 5th edition we drew lines from 1 corner to next, or as the INAT ruled, we make a cross at the center and have 90 degree facings from the center point. If you notice, parts of the top of the vehicle are included in each facing.
6th Edition Vehicle Facing Diagram
Lets take a look at Flyers shooting vehicles
At first glance it would appear that the Aegis is not enough to give the Razorback cover.
From the view of the Storm Raven itself, it again looks like no cover is provided, but that is because we still see things in 5th edition.
When we block the top part of the Razorback out, like in the the other picture, we now see that the Aegis does in fact still cover 25%.
So, the cover rules have changed. Vehicles now get cover almost always. Cover may only be 5+ most of the time, but getting it always gives vehicles back some survivability that was lost from losing 4+ cover and gaining Hull Points.
I hope I enlightened some of you on these rules.
What about a Land Raider behind the wall? Is that enough for it to get a cover save?
ReplyDeleteso my question for you would be about vehicles like a basilisk. The gun shield is big, and is on top of the vehicle. So does only the front of the vehicle count for the 25% and the gun shield is ignored?
ReplyDeleteYes the shield is ignored altogether. Furthermore, if all you could see was the shield guard and not the hull, you would receive +1 save.
ReplyDeletethis is a really pedantic interpretation of this ruleset. not trying to step on toes but if someone in a casual game tried this argument i'd be looking for someone else to play space barbies with.
ReplyDeleteI am sorry that you see it that way. Please explain were we are off in this interpretation. 6th is new to all of us and we will all be learning together.
DeleteThis interpretation as far as we can tell is accurate. The only area that is even in the slightest bit fuzzy would be the top of the vehicle. However, there is no evidence to support that it is included in a facing at all.
Perhaps a triangle on top of the vehicle would be included in the appropriate facing as is seen in the facing angles diagram.
ReplyDeleteI don't think top armour was ever included as part of the front, side or rear armour facing. It was even referred to as a separate value eg for indirect fire templates, they used the side armour value for top armour hits. Therefore, the facing rules have not changed, but your argument about it being easier to get cover is still valid. Thanks for the run through, it has been something to think about in 6th.
ReplyDeleteThe yellow magic diablo 3 items can have up to six affix affix how much chance is determined by the MF value. That item level ILVL what's the use? The basis of different attributes, such as 63 arc month ax the basis of second injury is 275.6-285.4, and the basis of diablo 3 gold 62 iron ax second injury is 238.6-246.4. If the armor is the basis of defense, jewelry is a special case, not the basis of property.
ReplyDelete